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Viewing Details: Corpse use is bugged an inconsitent
| Title |
Corpse use is bugged an inconsitent |
Type |
suggestion |
Status |
current |
| Category |
combat |
Class |
necromancer |
Severity |
can impact gameplay |
| Location |
Everywhere |
Frequency |
always happens |
Is Recreatable |
yes |
| Submitted by |
knightmax |
Submission Date |
Mar 21st, 2007 |
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| Description |
Corpses with nothing on them fade extremely fast and Necros have to use them immediately or they are gone. Where as a corpse with an item on it stays around for a long time and the Necro can use it as they need it.
One of the situations is correct either you want Necros to have to use the corpse immediately so you should fix how long a corpse is valid for Necro skills or you want Necros to be able to use corpses as needed and empty corpses need to stick around.
A possible solution to this could be when a corpse has necropsy cast on it, the corpse goes into a mode where it sticks around for a given duration. That makes it so most corpses fade fast and the necro can chose which corpses to make stick around. And when a corpse is used it should fade if not instantly upon use (if nothing is on it). |
| Class Leader Comments |
Developer Comments |
| Changed to suggestion. Besides for the harvest node issue corpses are lasting as long as they want them to be now. I'm sure they will continue to look at this though. |
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by dodgravarn 75 weeks ago
I agree and a good point to bring forth Knightmax. Sometimes the corpses vanishes far too fast. I say "sometimes" because I think this "feature" is dependent on the timer the area resets in. For instance, in TK the corpses vanishes very fast. Possibly because the area resets very rapidly (too allow several groups raiding in it). My 2 cents /Dodgravarn - Gelenia